Sam's Tasty Art

Needs salt, though.

Tuesday, January 25, 2011

Spaceport

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Something else for the TS3 game.  Designing a toy is both fun and boring at the same time.  You have some interesting restrictions to play a...
10 comments:
Friday, January 14, 2011

The best muffin I've ever drawn

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Here's some unused concept art I did for the last game I worked on .  I might post more every once in a while just to keep things from ...
18 comments:
Thursday, January 13, 2011

A Retraction of Sorts

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I said that premise should be the first thing you address, but someone's great comment made me think I should revise the part about it b...
8 comments:
Thursday, January 06, 2011

More on Premise

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I threw "premise" into the last post almost like an afterthought, but I should have talked about it first.  Premise is usually whe...
14 comments:
Thursday, December 30, 2010

What's My Purpose?

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This is the first question I ask myself when starting a painting or drawing.  You can't make intelligent decisions on a painting until y...
14 comments:
Sunday, December 26, 2010

What does design have to do with painting?

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As crazy as the version on the left seems, it's not far off from something I see fairly often: thoughtlessly placed colors and values...
31 comments:
Wednesday, December 15, 2010

Merry Christmas and Happy Holidays

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Did this cover for the December issue of The Friend.   The next post on painting and design is taking a back seat to a bunch of other things...
24 comments:
Wednesday, December 01, 2010

Epic Mickey

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I did a little work for this game, for which I will never receive any credit (thanks Mr. Guy-Who-Messed-Up-The-Credits).  I did a bit of wor...
27 comments:
Saturday, November 20, 2010

Why Design?

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Design is, in a way, a derivative of something that makes humans unique---tools. Wheels, ovens, pens, iPhones; these are all things that all...
16 comments:
Wednesday, November 17, 2010

Design and Painting

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Since most of my artwork these days is stuff I can't post, I'm thinking of doing a series of posts instead where I condense down the...
58 comments:
Tuesday, October 26, 2010

Environment

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Considering how much I love doing environments, it's strange that I don't do them more often.  They do take a lot of time and they n...
24 comments:
Monday, October 18, 2010

The Secret Life of Ms. Finkleman

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I just noticed the a book I did a cover for last year has been released!  Working with Harper Collins was fun.  Probably the hardest part fo...
12 comments:
Friday, October 08, 2010

Drawing Session

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I think this one was around 70-80 minutes.  I didn't do a good job with the likeness, but I'm happy with everything else.
6 comments:
Wednesday, September 29, 2010

LAAFA long workshop (Starting Friday!)

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If anyone is thinking of signing up for this at the last minute, I thought I'd send out a quick clarification on what you're suppos...
2 comments:
Friday, September 24, 2010

Lines

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Here's some line art I did recently for the students of my BYU class.  I'm trying to give us more time for painting, so we're no...
9 comments:
Friday, September 17, 2010

Wind Rider

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This was for another lunch project.  The assignment on this one was flat black and white values, minimal line work. It didn't take tha...
11 comments:
Monday, September 13, 2010

LAAFA: Design in Concept Painting

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To be fair to. . .well, everyone, I'm not good enough to deserve teaching anything at this school. That said, I'm going to do a 3-...
6 comments:
Friday, September 03, 2010

Yellow or blue

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Some of the people I work with are doing "lunch projects," where we use whatever time we don't spend eating during the lunch h...
12 comments:
Monday, August 30, 2010

Schoolism Class: Advanced Lighting

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There are already a lot of other online tutorials on lighting and surface.  Not only that, but Schoolism has some amazing artists and instr...
17 comments:
Friday, August 20, 2010

Troll-ish

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For the Avalanche Blog .
22 comments:
Sunday, August 08, 2010

Something from Friday's drawing session

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For some reason I liked this painting a lot better on Friday.  Now something seems off about it.  Maybe I didn't push the exaggeration e...
17 comments:
Monday, July 19, 2010

Comic Con: Schoolism and LAAFA Booths

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If you want to find me at ComiCon, I'm going to be giving live critiques at the Schoolism booth (#2042) twice a day on Thursday, Friday...
6 comments:
Friday, July 09, 2010

Book for Comic Con

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I'm attending ComicCon for the first time this year, so I thought I'd better produce my first art book also.  It's filled with a...
25 comments:
Tuesday, June 22, 2010

Beak Mountain update

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I haven't had much time recently to work on my own projects, but I want to thank everyone who gave critiques on the mountain picture.  H...
12 comments:
Wednesday, June 16, 2010

Costume designs

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I've been sketching with pencil and paper a lot more lately, and trying to get some of the rust off.  Unfortunately, I'm not confide...
11 comments:
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Sam Nielson
Concept artist, illustrator, and animation faculty at Brigham Young University.
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